Battle Realms + Winter of the Wolf [Offline]
And then there was Battle Realms. No tanks, no nazis, not even a single shred of japanese Kamikaze fighters. Instead we got samurais and ghosts and demons in a mystical Japan of legends and tales. Sure, we got ressources and buildings and we could group our units with selection frame, thus Battle Realms was surely a RTS. But BR had more. A unique “Special Power” system, where you had to act aggressive to gain enough points to upgrade your units, but also had to be cautious to not waste your limited ressources carelessly. You had foot soldiers who could mount horses to become a mighty cavalry. Forrest were usefull to hide your infantry for surprise attacks, heavy rocks could be thrown down from cliffs on your enemies bases. You had a lengthy beautiful SP campaign, you had multiplayer. And you had the first RTS using this fancy new shader thingy Nvidia had put in their GeForce 3 cards.But Battle Realms proved once again that innovation and commercial success exclude each. Most people were content playing with tanks, they didnt need anything else. Sure, astoningshly enough there was an addon to BR, but overall … BR was not a commecrcial success. There are several reasons why, but the main reason still exists today: | You cannot make game full of new and innovative things and expect it to make billions like Call of Duty or The Sims.Bonus content included for FREE with purchase |
• 95 Artworks➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽➽Minimum: | |
• OS: | Windows 98/ME/2000/XP |
• Processor: | Pentium 2 @ 400 MHz |
• Memory: | 64 MB |
• Hard Drive: | 600 MB Free |
• Video Memory: | 16 MB |
• Sound Card: | DirectX Compatible |
• DirectX: | 8.1 |